@pbrad: yep, you're right, I used a physically correct render :) My setup is similar to what you can found in the file "Studio render of Nissan Pathfinder", here: http://www.yafaray.org/download/examples
So thanks to the Emirage for the fantastic set-up.
The environment is finished, here's a clay render:
I started this project for a little contest with my friends, where the theme was "tanks". I immediately thought of the famous and fantastic "partner" of all the matches I have done playing Metal Slug, and I started work immediately.
I was inspired by these images:
The result it's this:
I also made a turnaround to show all the details (watch it in HD)
Now come the wire render of the tank:
Now, to make a wire rendering it is easier than I thought: first of all you have to give your object a wire material, activating the Z-transparency and setting the z-offset value around 0.02 to 0.03, as in the image:
At this point in the same object, add a second material (which will be the base color) and assign it to the entire object in edit-mode. And that's it all!
Rendering the scene, and you will have a beautiful wire render:
Greetings, Traveller!
In this blog you will find the results of my efforts in 3D graphics, model kit and other things that I deem interesting.
So take a look, and post some comments to say your own opinion.
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