Thanks again for the compliment :)

@pbrad: yep, you're right, I used a physically correct render :) My setup is similar to what you can found in the file "Studio render of Nissan Pathfinder", here:
http://www.yafaray.org/download/examples
So thanks to the Emirage for the fantastic set-up.

The environment is finished, here's a clay render:






I took inspiration from one of the last tutorial of Andrew Price (here http://www.blenderguru.com/how-to-create-realistic-outdoor-lighting/) adding a bit of details, and a hdri to to improve the reflections.

It seems over exposed, but adding the texture should fix it.

And here the wireframe as promised:

enviroment wire

The barrels and the shutters were first modeled perfectly straight, and then twisted and ruined using lactice.

I also uv-unwrap all the models that I need:



The next step is the material/texture!


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2 Reply to "Metal slug tank 2"

  • Michele on 27 aprile 2011 alle ore 06:53

    Cool!!

     

    Square on 27 aprile 2011 alle ore 10:40

    Thanks Michele :)

     
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