http://emanueletenderini.blogspot.com/2011/01/dei-2.html
When I saw these cuboid things, I absolutely had to do it
At first I tried to make something more realistic, but the result was a bit too
creepy:
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Ahah! The realistic cuboids are wonderful!! They are so inquetantly... :)
Hahahah, thanks Michele, the real one was really too damned creepy :)
wonderful!! :) i'll talk about it tomorrow on my blog! ;))))
Thanks Manu, I'm glad that you like it :)
Hi! I really like what you came up with. My friend Kewl asked me if I could share with him a shader setup for the ice and I thought I'd give it a try. I have made a simple and very quick doodle and you can see the render I came up with here:
http://reynantem.blogspot.com/2011/05/ice-cubes-with-blend.html
Thanks for the time. ;)
-Reyn
Hi, in this render I've used indigo so I can't be very helpful :)
Your render is came out very good, for a ice shader take a look at this: http://caron.yann.free.fr/blender/IceCube.pdf
Try to tweak a litle the gloss amount value in the "transparency" tab, so it will look more rought and lass glassy :)
A last things, the idea (ice cube with an eye) came from Emanuele Tenderini's artwork, please mention him too in your post ;)
Hope to ear you again!
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I agree with you. Adding a bit of gloss to the surface will indeed make it more 3-dimensional and add more roughness to the surface. However, I wanted a cleaner, almost-wet look to it. I wish I'd be able to doodle around on it more, probably adding some cracks, bubbles, and what not. Perhaps next time. ;)
Ooops, I forgot to credit the original artist, my bad. Ok, I've edited now my post. Thanks so much, mate. ;)
-Reyn
Greetings, Traveller!
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